Showing posts with label 20% time. Show all posts
Showing posts with label 20% time. Show all posts

Thursday, September 26, 2013

Choosing a topic for 20%

I had my students brainstorming ideas for their 20% projects. I used the Bad Idea Factory (Kevin Brookhouser  - http://www.iteachithink.com/), and created a Google docs form, which allowed us to collect all ideas in one central location. The mission was to come up with as many ideas as possible, and the table with the most ideas would get a TBD prize.

While going over some of the ideas posted, I ran across my first problem - I had not been as clear as I thought. About half of the class was submitting ideas that could best be described as Science fair projects. I don't know if this was partly due to the fact that they were trying to come up with more ideas, or simply because the idea of a "project that will allow you to explore your personal interests" was too vague or overwhelming. I asked several groups about this, and the response was mostly along the lines "I always wanted to do/find out _____, but never had the chance". I did not want to crimp the curiosity, but I worried about night before the pitch syndrome, when they realized that curiosity does not equal passion. One of the students in this group came up to me later and asked, "What if I did all the experiments I want to do, and publish them as a series of videos?" I replied with what has become my mantra as I work through this with them:

"Would you be caught working on this on Superbowl Sunday, while your family has having a party?" 

Once I got over that hurdle, I was also faced with the students that really were stuck on even finding a topic. For those students I devised a kind of systematic elimination:

- List three big ideas that you like.
- Under those, write down a couple of areas of particular interest.
- Now, write down one project that you could do for those. (If you cant think of any, eliminate that area)
- For the few that are left, tell me "Who will benefit most from you working on this?" (Eliminate any that include the word but in your answer)
- Finally answer the question "Would you work on this when no one is watching (AKA: Superbowl Sunday with a party in the next room)? (Eliminate any that do not receive a resounding "Yeah")

This appeared to work, I'll let you know after I read the introductory blogs.


Saturday, August 24, 2013

e-Portfolios at AdVENTURE

I have been looking for a way for my students to understand what exactly it is to become a life-long learner.
How do I get students to "get" that the work we do can be so much more than just another assignment? That their effort goes beyond the classroom and can have an impact on their future lives.

As all students do, the learners that come into my classroom complete assignments, discuss their work and show what they have accomplished to myself and the class. Whenever possible we post things on the walls, on our website, and even create collections using QR codes. However, as we move towards a more paperless classroom, and with the availability of most of our work in digital formats, and often in the cloud, I am moving towards having our students create digital portfolios that they can continue to use beyond our four walls, to showcase what they have accomplished, not only to me and to the class, but to their parents, future teachers, and if they choose to the world.

How exciting it would be to have a collection of artifacts that they can use to demonstrate their growth. How incredible to have available work that they did in middle-school as a basis for their Master's thesis!

What is the purpose of the digital portfolio?


To demonstrate the student's achievement of the knowledge and skills they acquire throughout AdVENTURE. The e-Portfolio will show the growth and improvement of the student in all curricular areas, as they read, discuss and respond to the learning opportunities presented to them, becoming a thoughtfully arranged collection of multi-media-rich documents that the students compose, own, maintain and archive on the internet.

What are the components of the digital portfolio?
Tier 1: Portfolio as storage: 
As students respond to an assignment, they create digital artifacts using several tools such as Google docs, Glogster, Pixton, etc. These artifacts are organized and stored in the cloud. 

Tier 2: Portfolio as workspace:
Students use Blogger to capture background information on an assignment, and respond to prompts. Students use close reading strategies and collaborate in Diigo to annotate web-based articles and hyperlink their work to their blog in preparation for Tier 3.

Tier 3: Portfolio as reflective journal:
Students use Blogger to reflect on their learning as represented in the samples of their work. Students answer to prompts that require meta-cognitive abilities.

Tier 4: Portfolios as showcase:
Students organize a presentation portfolio around a set of learning outcomes, goals or standards, hyper-linking to the supporting documents. Students think back over the learning represented in the specific artifacts selected as evidence of learning, and present their rationale for why they believe these artifacts are clear evidence or their achievement of learning.

In addition to answering the "What?" and "So What?" questions, students address the "Now What?" question to include future learning goals in their presentation portfolios.

How will the portfolios be assessed?



Through all the different tiers of portfolio development, students will be given the option to update the work, based on the feedback and the rubric. The power of peer review comes into play, as students comment on and provide feedback. Parents and mentors can also become participants in the development of the student portfolio, providing opportunities to connect with student's opinions and ideas, and share intellectual curiosity.

Examples please!


References:

Saturday, August 10, 2013

Diigo in Close Reading

The Common Core Reading Benchmarks call for an increase in the lexile difficulty of student text, as well as an increase in the reading of informational text at all grade levels. This has led to many PDs on close reading strategies, and for me, some anxiety in the whole highlighter, coding, copying of materials.
"Is yellow used for main ideas, do we circle AND highlight?"
"What if I do not have the right colors or codification scheme?"
"All this coding needs to work for me if I am to be able to teach it to my students!"
As I sat pondering the answers to these questions, and at the same time refusing to run over to the copy machine to once again create hundreds of copies of papers that will then end up at the bottom of a backpack, crumpled up, before finally making their way to the recycle bin, I remembered another PD from several years ago about Diigo. As I vaguely remembered the tools, you could bookmark, highlight and add comments, so I figured, what about using that with the students? So I went on over, and came up with this structure for my students:

1. Yellow highlight - New words or confusing phrases (add a sticky note that defines the word or clarifies the phrase)
2. Blue highlight: Phrases the lead you to ask questions (add a sticky note that states the question - so that it can be posed during our class discussion)
3. Green highlight: Main idea
4. Pink highlight: Phrases that provide evidence or examples (add a sticky note that explains how this is an example or how the author provided evidence)
5. Sticky note(s) that provide your response to the article.

Using this scheme, I made a little exercise for myself: Diigo 


and it did work :) After some stumbles, I was able to annotate and then re-open the annotated page. I will need some more practice, but I was pleased with the ease with which I was able to accomplish the task.

Now this was done on a personal account, but supposedly with an educator account (free), you are able to also have students share annotations, which should lead to some interesting class discussions.

Right now, my only complaint is that I do not know how to change the "1" into some other character. Would it not be powerful if it could be changed into some of the coding (?,!,*,ex) that I am supposed to be teaching?

In any case, now I need to make sure we can use Diigo behind my school's firewall, and that I set aside time to download the toolbar on all our devices. (Hopefully a student job!)

I also see this as a wonderful addition to the research portion of our 20% projects.



Thursday, July 25, 2013

Stereotype threat in 20% projects, or just more "wall candy"

As I keep planning for our 20% project, some ideas of possible difficulties keep bouncing in my head. What about my students that do not see themselves as scientists or innovators? What about those that already believe that they cannot accomplish the goal? How can I counteract these fixed mindsets?

I just finished reading "Whistling Vivaldi: How stereotypes affect us and what we can do to" by Claude Steele, and came away with some big ideas that I wish to share:
"The identity contingencies that made the biggest difference in our functioning seemed to threaten or restrict us in some way... Remind test takers of identities that counter the relevant stereotype"
Steele's studies suggest that environmental cues could have a lasting effect on the performance of individuals under stereotype threat. In this case, "Would an environmental cue, like the one that follows, overcome the influence of the negative stereotype associated with minorities in Science, by reminding students that all ethnicities present in my classroom have accomplished greatness?", or will it just become one more piece of wall candy?




The hope is that this information will enable my students to create a more hopeful personal narrative, by allowing them to see themselves in the faces of the individuals.

The second big idea, critical feedback is well, critical. How can I ensure that my feedback is not seen as alienating, but rather as an opportunity for growth?
 "By changing the way you give critical feedback, you can dramatically improve minority students' motivation and receptiveness."
Steele suggests using what he dubbed "the Tom Ostrom strategy". Basically it boils down to the feedback giver explaining that  he/she used high standards in evaluating the work, and that he/she believed the student could meet those standards. This implies that any criticism is offered to help the student meet the standards, and not as a critique of the individual or a confirmation of a bad stereotype.

With this in mind, and Carol Dueck's research on growth mindset, I need to work towards fostering in my students the idea that the 20% project is an opportunity to practice, and train ourselves to become more intelligent than we were before. It is not a confirmation of intelligence reserved only to those bright enough, but rather a way to develop the passion for stretching yourself and sticking to it, even if things do not go well.

100% of my students will achieve greatness, now let's get started.



Monday, July 22, 2013

Brainstorming for 20%

One of the things that scares me the most is guiding students through the choice of projects. How do I ensure the value of the time, while avoiding project jumping?

Two of my students actually live with me, (yes, I have both of my children in my classroom) and as I have been thinking about this project, I have shared with them the ideas behind it, as well as the challenges I envision. As kids often do, they immediately started thinking of ideas of what to do during 20%, given my boring constraint of "It has to be related to STEM in some way" (after all, that I know of,  Google does not support starting a garage band as part of their 20% time). So my son comes up to me and states, I am going to become a "Call of Duty" Master; it is a video game so it is STEM related. Although we did have a discussion on how this is not a good investment of his time and the like, I started thinking about how many of my other students would try something like this.

Enter two articles that I ran across almost by chance:

First "We don't Like Projects" (http://www.edutopia.org/blog/we-dont-like-projects-shawn-cornally), which gave me some questions to ask the students as they embark on this project (or any of our PBL units):

"Before granting resources to our students to begin working on their projects, we ask the following:
Is this something you'll be proud of in five years? Or will you at least be proud of the younger you for taking this on five years ago?
Does this combine two or more disciplines?
Will you work on this when no one is watching over you?
Who else cares about the results of your project?
What content do you think you'll learn? "

This first step gives me some guiding questions . I particularly like the third and fifth as a way to further put the learning at the fore-front of the students' minds as they tackle project selection.

Then, and almost magically "How to actually use Wikipedia in the Classroom" (http://www.edudemic.com/2013/07/how-to-actually-use-wikipedia-in-the-classroom/), which I envision as a starting point for students that might be mired in the "Just tell me what to do". If they first read an entry or two about a topic that interests them, they can jump to a series of questions related to "What is missing from this Wikipedia article? What do you think should be added? How can you ensure its reliability? Can you Google the answers to your questions, and what other questions then arise?" or something along those lines.

Will it work? I am not sure, but it is definitely worth a try :)