It only takes one look at any living-room where a gamer is interacting with his/her favorite game to observe persistence, risk-taking, attention to detail and problem-solving skills. These habits and skills are what we hope our students will use as they progress through their education, so then it makes sense to bring game design and mechanics into our classrooms. 

But how do you do it? I have compiled all my musings on the subject here for easy access:

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