Hour of Code and Edmodo is a logical pairing. Hour of Code (December 4-10, 2017) is a yearly worldwide event that promotes the idea that anyone can code, aimed at encouraging students to develop an interest in STEM. Edmodo is a superior LMS that allows teachers and students to connect by sharing ideas and helpful tips.
The question then is "How can you use Edmodo to run an Hour of Code event?" This is my answer:
Tuesday, November 28, 2017
Friday, November 24, 2017
Paper prototypes - From idea to reality
If your students are anything like mine, they hate planning. Whenever they hear something along the lines of "Create a presentation, website, game, etc.", they immediately run to their devices and open a tool, never mind that they have no idea what will be put in there. Then, they blankly stare at screens or worse, start furiously typing (or copy/pasting) with little thought as to why they are putting any kind of content or ideas in there. Much like writing an essay without an outline, they just want to get to what they consider the "fun part" and skip over the very boring planning stages.
As teachers, we have tried to solve this problem with graphic organizers, templates, storyboards and a myriad of other tools which, while useful, tend to thwart creativity. We then have to sit through presentations and products that look basically the same. What's worse is that students seldom see the connection between the planning tools and the end product, so there is little cross-usability.
Pondering this problem, I took inspiration from game developers and introduced the idea of paper prototypes to my students. It went something like this:
_______________________________________________________________________________
What is paper prototyping?
Paper Prototyping is exactly what it sounds like. It's your opportunity to make a usable version of your game/website/app/presentation on paper or with other physical objects. This means you don't need any electronic device to make your product.Making a paper prototype allows you to create a version of your product much quicker; this gives you time to include as many features as you like. DREAM BIG – now's your chance!
Creating your prototype allows you to test your product before it is made. This means you can make fast decisions about your product without wasting hours adding features you may realize you don't like.
Sketch your main screen:
Get out your sharpies, coloring pencils, etc. Make a sketch of your product. You may use this general template, or a specific template for your particular product. The paper prototype is like a draft, so don't worry about creating perfect drawings.
Here are some sample videos of paper prototypes:
Add Functionality:
Once you have your main screen, it is time to add buttons, sprites, or whatever you need to help the user of your product navigate through your product. Cut each element out, and play around with placement.Sketch other screens:
Continue the process of sketching, cutting out items and placing them. You can reuse backgrounds as needed. Just make sure you keep all papers and cutouts organized.Play test:
You have all your screens and cutouts. You have a general idea of how your product works. Create a video where you demonstrate your product.Here are some sample videos of paper prototypes:
- http://www.viddler.com/v/64238391
- http://www.viddler.com/v/f9b8d6fd
- http://www.viddler.com/v/44512a2a
Feedback:
Have a partner play test with you. This conversation will help you become aware of possible interactions with your product that you have not foreseen. Use the I like, I wish, I wonder format to provide feedback:- I-LIKE: Highlight what you see as a strength in the work.
- I-WISH: State one area that could be improved. Focus on the big ideas.
- I-WONDER: Ask clarifying questions and offer specific solutions to the stated I-Wish.
Rubric
_______________________________________________________________________________
Results
Needless to say, I was very happy with the results. Going through this exercise allowed my students to think in terms of usability and content and helped them make better decisions for their final product. They had a plan for creating, unburdened by the constraints of a specific tool.
Moving forward, I plan to incorporate paper prototyping for all sorts of products, even presentations, hoping to see more creative final products. I think it is well worth the effort. What do you think?
More paper prototype resources:
Saturday, November 4, 2017
FLUXX MOD Project - Board Games in the Classroom
Although I am not affiliated with FLUXX® (or Looney Labs) in any way, I think that FLUXX® is a great game that everyone should own.
We often think of board games as a staple for Family Fun Night, and because many of them help teach soft skills and facilitate higher order cognitive abilities, teachers routinely incorporate classics like Monopoly, Risk, Scrabble and Apples to Apples in their classrooms. By the same token, creating MODs or skins for existing games is a time-honored classroom activity. A simple Google search will bring up a plethora of "create your own board game" classroom projects. For those of us that have tried it, we see it as an opportunity to review content, both as the game is being created or modified and while the students play them during those extra-long rainy day recesses.
A couple of years ago, my own children introduced me to a great little game called FLUXX® - The card game with the ever-changing rules. The game was very easy to learn and portable which made it a staple for my family. Over the next few months, we purchased several versions happily bringing them out as part of our game repertoire.
Not long after that, I started toying with the idea of not only sharing it with my students but also having them create MODs for it to play in the classroom since the gameplay itself is based on reaching a goal of paired concepts. This makes it super efficient in helping the students revisit concepts, while at the same time allowing for some deeper thinking about the relationship between ideas. For example, in FLUXX's original version one of the goals is Rocket Science, which "needs" Rocket and Brain on the table to win.
After a little refining and tweaking of the idea, I set about creating a project page with directions, templates and of course a rubric for my middle school students. I introduced the project on a Monday, and gave them two weeks to come up with their skins.
Of course, there were some students that did not know what I was talking about, which made me realize that before anything else happened, we needed to play a couple games of FLUXX. After a couple of rounds, and some more clarifying of where to find the "big ideas" and how to keep track of their paired goals so they would not repeat them, I had them get into groups (of 4) and choose a topic for their MOD.
Students took to this creative form of review in a way I had seldom seen otherwise. They loved the idea of coming up "funny" titles for their goals and were seen scouring textbooks and notes to figure out how they could pair ideas that at first glance may not have been obvious. In one of my favorite examples, a group that developed a Newton Motion FLUXX Mod, included Robert Hooke as a creeper.
For obvious reasons all of my students' FLUXX decks are science related (Motion, Evolution, Genetics, Matter, etc.) However, I can easily see FLUXX decks for novel studies, American Revolution, and even Linear Equations. In case you missed it above and are interested, here is a link to the Instructions and Templates that I share with my students.
If you try this, let me know. I would love to know how it went for you and your students.
We often think of board games as a staple for Family Fun Night, and because many of them help teach soft skills and facilitate higher order cognitive abilities, teachers routinely incorporate classics like Monopoly, Risk, Scrabble and Apples to Apples in their classrooms. By the same token, creating MODs or skins for existing games is a time-honored classroom activity. A simple Google search will bring up a plethora of "create your own board game" classroom projects. For those of us that have tried it, we see it as an opportunity to review content, both as the game is being created or modified and while the students play them during those extra-long rainy day recesses.
A couple of years ago, my own children introduced me to a great little game called FLUXX® - The card game with the ever-changing rules. The game was very easy to learn and portable which made it a staple for my family. Over the next few months, we purchased several versions happily bringing them out as part of our game repertoire.
Not long after that, I started toying with the idea of not only sharing it with my students but also having them create MODs for it to play in the classroom since the gameplay itself is based on reaching a goal of paired concepts. This makes it super efficient in helping the students revisit concepts, while at the same time allowing for some deeper thinking about the relationship between ideas. For example, in FLUXX's original version one of the goals is Rocket Science, which "needs" Rocket and Brain on the table to win.
After a little refining and tweaking of the idea, I set about creating a project page with directions, templates and of course a rubric for my middle school students. I introduced the project on a Monday, and gave them two weeks to come up with their skins.
Of course, there were some students that did not know what I was talking about, which made me realize that before anything else happened, we needed to play a couple games of FLUXX. After a couple of rounds, and some more clarifying of where to find the "big ideas" and how to keep track of their paired goals so they would not repeat them, I had them get into groups (of 4) and choose a topic for their MOD.
Students took to this creative form of review in a way I had seldom seen otherwise. They loved the idea of coming up "funny" titles for their goals and were seen scouring textbooks and notes to figure out how they could pair ideas that at first glance may not have been obvious. In one of my favorite examples, a group that developed a Newton Motion FLUXX Mod, included Robert Hooke as a creeper.
Here is the full set of "Newton Motion" cards in case you want an example for students:
I have run this project now several times, and I am always amazed not only at the cards they create but also by the enthusiasm that they show whenever I declare "it's review time", and bring out stacks of student-created FLUXX decks.
For obvious reasons all of my students' FLUXX decks are science related (Motion, Evolution, Genetics, Matter, etc.) However, I can easily see FLUXX decks for novel studies, American Revolution, and even Linear Equations. In case you missed it above and are interested, here is a link to the Instructions and Templates that I share with my students.
If you try this, let me know. I would love to know how it went for you and your students.
Wednesday, November 1, 2017
A Chemical Bonding Lesson with Old-School Manipulatives
For many years, I have been using ACS's "Middle School Chemistry" as my main curriculum to teach chemistry concepts in my middle school classroom. I love the simplicity and ease with which these lessons can be used in a classroom that does not have a traditional lab set-up. I have also always felt very confident with the knowledge gained by my students through the use of this curriculum. However, this year, as I was moving along in the unit, I came to the realization that this particular crop of students was very comfortable reciting answers without much in the way of understanding.
This was especially apparent when it came to bonding. In our assessment, my students were able to recite the difference between covalent and ionic bonding, but as soon as the question required even an iota of critical thinking, they were completely lost. Mind you, this is middle school chemistry, and I know that many of these students are not particularly interested at this point in pursuing chemistry careers, but I still felt an obligation to ensure that they could do more than simply recite information.
So, I set about trying to find some way for the students to gain that conceptual understanding of bonding that I saw as lacking. During these explorations, I came across a couple of good things that students could do in a virtual space - the ChemThink tutorials for example. These were good, but a little too much for middle school. As I continued to look for something that students could manipulate I found an awesome SEP lesson titled "Exploring Chemical Bonding", and that is when it became clear. If students could actually manipulate those valence electrons, perhaps they would finally move beyond stating "covalent bonds form when non-metals share electrons", and actually be able to explain why.
I modified the SEP lesson templates (simply to add color to the valence electrons so that students would not lose track of what they had) and dedicated one full Saturday (and over 500 brass fasteners) to creating 9 sets of atoms. I also created a sheet to go along with the manipulatives that would help guide students through the task. Here is a link to the adapted lesson plan.
With all of this in place, Tuesday morning I finally taught the lesson, and was overwhelmed by the engagement and results. Although the students did struggle a bit to finally figure it out and at times I felt like a spinning top as I tried to listen in on all the conversations that were happening, having these old-school manipulatives helped my students visualize exactly what was needed for the different types of bonds to form. Physically moving electrons created the opportunity for actual discovery of concepts in a way that no computer simulation had been able to achieve. Even though creating all of those atoms took a lot more time than many teachers usually have, I highly recommend spending that time. Your students will reap the benefits of handling your "old school" manipulatives!
Friday, June 30, 2017
Professional Learning Networks
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| Image Source: http://www.quotehd.com/imagequotes/TopAuthors/pablo-picasso-quote-i-am-always-doing-things-i-cant-do-thats-how-i-get-to-do.jpg |
I am quite often asked variations of the questions "How did you find that?". The truth is that I, personally, do not always "find that". The reality is that other people, my ever growing, active and remarkable reliable Professional Learning Network (PLN), are the ones truly responsible for the reputation I enjoy as an innovative educator. Because of my PLC, I've learned and then shared about gamification, hyperdocs, project-based learning, virtual reality uses in the classroom and so much more. This is my invitation to you to grow your own PLN.
What is a Professional Learning Network?
A PLN is your own personalized “network” of educators who share a common interest with you and is available to provide pointers, tips, and resources to you in order to help you explore that common interest is depth. This PLN goes beyond the teachers at your site or district, encompassing educators who you may not have met in person!Why and How?
I was recently "challenged" by a member of my PLN to explain why a PLN is important and how do you grow one. This is what I came up with:
Where do I find educators to grow my PLN?
Most members of my PLC hail from three places:
- Edmodo: You may be thinking, that is a learning platform for students. But for me, that has almost become a secondary use. Anytime I need pretty much anything I go to Edmodo and post in their topics or community streams. Educators from all over the world are there ready and willing to offer their insights. In this article, Edmodo explains how to use their platform as a PLN. 3 Steps to Creating Your Personal Learning Network (PLN).
- Twitter: The dreaded words, social media, may be coming up in your head, raising all sorts of red flags. I was also very wary of it and did not even have an account until an Edmodo member of my PLC suggested I join a Twitter chat. WOW, that experience completely changed my perception of Twitter as a source of personalized learning. Education Twitter chats are happening almost every hour of the day! Anything you want to discuss, there's a Twitter chat for that. Just take a look at this calendar of education related chats - Chat Calendar. Once you join a chat, even if just to read the stream, you are sure to discover educators to follow. Here are a couple of suggestions from Edudemic, to which I would add @alicekeeler, @MatthewFarber, @mpilakow, @mr_isaacs, @mrmatera, @legendlearning, @Ted_NSTA, @FredEnde, @legendlearning and @carrierenfro, at least.
- KQEDTeach: Relatively new, but so powerful. They are offering PD courses on demand to complete at your own pace. However, once you join you have access to all the other educators that are taking the courses, with a place to have threaded discussions. Basically, you learn together and continue the conversation within the platform. Who can say no to that?
I hope this post inspires you to grow your PLN beyond your site or district. As Pablo Picasso once said, "I am always doing things I can't do, that's how I get to do them".
Wednesday, May 31, 2017
Avoiding the Summer Slide - Teacher Edition
| Parque 2 by Fotoblog Rare is licensed under CC BY 2.0 |
For many of us, the beginning of June marks the end of another school year. Almost everywhere you look at this time you find all sorts of activities and ideas about keeping students engaged in learning and "stopping or preventing the summer slide".
From the teacher perspective, summer means teaching summer school, taking those well-planned trips with family and friends or simply having the time to read a good book. However, it is also a great time to explore new ideas and engage in some self-directed professional development. You know, those things that you bookmarked for later and never got the chance to look at since you had to grade all those essays and lab reports. What can you do (for free or close to free) to avoid your teacher summer slide and come back in the fall refreshed with something new to try?
Things you can do in an hour (or less)
Twitter Chats: Every day, at almost every hour of the day, there is an education-related Twitter chat going on. All those hashtags you see in your colleague's Twitter feed mean that they are having conversations about something you may find interesting with people from all over the globe. This education chat calendar lets you know what is being talked about. Pick one (or more) and off you go. If you have never done a Twitter chat before, it may seem daunting, but it is really not. First off, if you are unsure about what to do, you can simply search for the hashtag and see what the participants are saying, without even having to tweet yourself! If you ar ready to participate, but are afraid to get lost, you can use things like TweetDeck (tool that helps you organize your tweets) or my favorite Participate Chat (tool that organized the chat in one place, adds the correct hashtag automatically and also lets you look over what was posted in previous chats). Here is more information on how to get started with Twitter chats.Webinars: In a similar vein as Twitter chats, webinars are online meetings, but in this case, there is an official presenter or host. I think of these as old-school lectures. This does not mean that they are boring, but rather there is someone that will be talking most of the time, there is an official slide deck of some sort, and although there may be time for questions, the pace is less frantic than that of the Twitter chat. Most of them have the advantage of providing you with an "after the fact" link, so if you were not available at the specific time, or you have to step away to reapply sunscreen, you can still benefit from participating. My favorite webinar for education sites include EdWeb and ASCD, but there are many others. Sign up for a couple and you will start receiving e-mails with invitations.
Things you can do for dedicated chunks of time
If you are interested in developing a new skill or trying out a new platform, there are two sites that I would like to share with you:KQEDTeach: In his introductory blog post, Randy Depew explains it much better than I ever could. They offer free mini-courses aimed at growing educators' media literacy and bring those skills back to your classroom. I have taken several of their courses myself, and they are super easy to navigate and, because they are self-paced, you can advance at your leisure.
BadgeYourClassroom: Created by Christopher Tucker in Indiana, in this site you will find mini-challenges that will help you learn how to use a variety of platforms in your classroom. All you need to do is visit the site, select the tool you want to explore and watch a video that explains how to use the tool. Once you complete the tasks, and fill out the required form to "show what you know", Chris will award you a shiny badge.
For those want to delve more deeply in education technology (or have a bit more time), you may want to look into becoming a Google or Microsoft Certified Educator. Both of these companies have several pathways to choose from, with corresponding certifications.
Google for Education Training Center: Whether you want to obtain certification, or simply want to hone your technology integration skills, the Google training center will provide you with self-paced courses. Even though I had been using GaFE for years before I actually took the courses, I still found them incredibly valuable to hone my skills and remind me of things that my students needed explicit teaching on.
Microsoft Education Courses: Some of their offerings are product specific, but others are more pedagogy based, aimed at teaching you how to better integrate technology in your classroom. Their Digital Citizenship and 21st Century Learning Design proved invaluable additions to my own PD last summer, and I am looking forward to taking some more of their courses this summer.
Things you can do if you prefer face to face interactions
EdCamps: This will require a little bit more planning, simply because they happen on specific locations, dates and times. However, they are well worth the effort for a day of conversation with educators who are interested in collaboration and sharing ideas and best practices. The site will allow you to search for Edcamps that are happening in your area, and though there may not be one near you, it is the perfect excuse for a road trip.
So what are your plans? I would love to hear about any other ideas you may have to grow as an educator this summer.
Saturday, April 15, 2017
Chrome Extensions for Teachers
Although I have been in a 1:1 classroom for many years and my students have been exploring Chrome extensions for a while, it was not until my district disabled student access to Chrome extensions that they became an issue for me. Perhaps it was that little rebel in me that questioned that decision or simply a case of "you don't know what you got till it's gone". While I understood the need to get rid of the annoying bee in student devices, having to go to IT to enable a specific extension pushed me to find the ones that I believe are a must for every teacher and student.
The cool thing about extensions is that once you have added them, they are "attached" to your Chrome browser, so it does not matter which device you are using, as long as you are logged in to your Chrome browser, they are there for you to use.
There are thousands of extensions, and a simple search of education related extensions in the Chrome Webstore is bound to be overwhelming, so which ones are the ones that I chose for my students?
Share to Classroom : Allows both teachers and students to push web pages directly to Google Classroom. Everybody goes to the right page without the need to type or copy/paste long URLs.
Mercury Reader: You found the perfect article to share with your students, but it is riddled with ads and distractions. With one click, this extension removes all that noise leaving only the text and images and helping your students focus on the content. You can even print the uncluttered article.
Read&Write for Google Chrome: By far the accessibility tool. With dual color highlighting, this extension will read any article, web page or document to your struggling readers. Premium functionality, as explained by Teacher's Tech, is available for free to teachers.
Scrible Toolbar: My absolute favorite collaborative tool for reading online. Scrible will allow you and/or your students to annotate any web page together! Once the permalink is created and shared among collaborators, Scrible will not only keep all notes and allow you to sort them, but also will notify you when you are on a web page you previously annotated.
Grammarly: Your students are ready to respond to a prompt, but they have been raised in a world with spell checker and although they know better, they don't always revise. Grammarly will identify misused homophones, subject-verb agreement and other common grammar and spelling mistakes. It can get annoying at times, but much better than the alternative.
Screencastify: If a picture is worth a thousand words, a video is priceless. Screencastify allows you to quickly record, edit, annotate, store, and share video screen captures. Create a mini-lesson or have your students record their thinking as they work out a problem. The mini-videos are instantly stored in your Google drive for easy access and sharing.
So what exactly is a Chrome extension?
Chrome extensions are small programs that live inside your Chrome browser, allowing you to customize Chrome, adding features and functionality. Once you install them, they appear next to your address bar, and you access them by clicking on them, much like you would a bookmark. Watch this video to learn how to install them.The cool thing about extensions is that once you have added them, they are "attached" to your Chrome browser, so it does not matter which device you are using, as long as you are logged in to your Chrome browser, they are there for you to use.
There are thousands of extensions, and a simple search of education related extensions in the Chrome Webstore is bound to be overwhelming, so which ones are the ones that I chose for my students?
Chrome Extensions You Should Know About
Mercury Reader: You found the perfect article to share with your students, but it is riddled with ads and distractions. With one click, this extension removes all that noise leaving only the text and images and helping your students focus on the content. You can even print the uncluttered article.
Read&Write for Google Chrome: By far the accessibility tool. With dual color highlighting, this extension will read any article, web page or document to your struggling readers. Premium functionality, as explained by Teacher's Tech, is available for free to teachers.
Scrible Toolbar: My absolute favorite collaborative tool for reading online. Scrible will allow you and/or your students to annotate any web page together! Once the permalink is created and shared among collaborators, Scrible will not only keep all notes and allow you to sort them, but also will notify you when you are on a web page you previously annotated.
Grammarly: Your students are ready to respond to a prompt, but they have been raised in a world with spell checker and although they know better, they don't always revise. Grammarly will identify misused homophones, subject-verb agreement and other common grammar and spelling mistakes. It can get annoying at times, but much better than the alternative.
Screencastify: If a picture is worth a thousand words, a video is priceless. Screencastify allows you to quickly record, edit, annotate, store, and share video screen captures. Create a mini-lesson or have your students record their thinking as they work out a problem. The mini-videos are instantly stored in your Google drive for easy access and sharing.
Install and Remove Chrome Extensions
More Extensions, please...
For more Chrome extensions for education, I invite you to visit ShakeUpLearning's searchable database. And if you use one that is a must in your classroom, let me know!
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